What we do: Maker Club focuses on creating large scale, consumer-grade products over the course of the school year. Early on, members will submit ideas and vote on a project to work on. This project can be anything, given that it’s within a plausible price range. Club members will then be split into four working teams based on preference. There they’ll work with fellow club members to create the finished product. While productivity is a large part of this club, it also aims to be a fun environment where members can make new friends that enjoy similar things. The most important rule will always be to enjoy yourself!
Our Projects: Our current project is the Motorized Skateboard, but we also have plans for a Portable Game Console, Drone, Underwater Submarine, and Robotic Prosthetic.
Our Groups: There are 4 groups in Makers Club. There is the Research Department, Build Team, Design Team, and the Software Engineers
Research Department: Members of the research department are responsible for researching the subject matter, running tests, and finding better and more efficient ways of completing the product.
Build Team: People in this team have the prowess to put together the project. Their level of skill will immediately reflect on the finished product.
Design Team: This group works closely with the Build Team to create mock-ups and design the finished, consumer-grade version of the project. They must balance performance and aesthetic carefully.
Software Engineers: This group is in charge of using any software necessary for the project's production. Programming, 3D modeling, and basic animation would fall in this category.
Our Team: Daniel Loo, Nick Bach, Sebastian Rosales, Elijah Harris, Bailey Gillen, Tyler Mahoney, Ian Mahoning, Grant Zelasko, Cameron Schenkenberger, Alex Pfaff, Cameron Mills, and Kiersten